Possibly it’s a controller dead zone problem and it might be worth experimenting setting the dead zone to 0% for everything. It may be intended by the devs to reflect older machinery but it is a slight annoyance. But this wasn’t consistent… the Case Axial Flow combine harvester turns on a dime with no acceleration or braking issues, yet the NH TX32 feels sluggish and takes forever to reverse. Things took more effort and in some cases it felt more awkward to accelerate or brake. I always play with an Xbox controller and it seemed a bit off to begin with. Vehicle handling took some getting used to compared to FS17. Mirrors are also greatly improved and quite usable. Some nice touches are the reflection on the glass of the cab and the illumination of gauges. The way the machinery has this whole edge lighting effect looks seriously cool and the individual lights and beacons on vehicles are much nicer than FS17. I get a consistent smooth 60fps at 1080p with no stuttering which for the record is something that oddly happened now and then in FS17.Įarly screenshots gave me the impression HDR and Depth of field would be a bit overkill, but I’m happy to say it’s very tastefully done. Using 4x AA things look too blurry and everything loses too much sharpness for my liking. I’m playing the game on very high settings with the AA set to 2x. This is my third Farming Simulator title and I’ve put 5 hours into FS19 so far on the Ravenport map.
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